Thursday, February 28, 2013

THE ELDER SCROLLS V Skyrim Complete Edition

THE ELDER SCROLLS V Skyrim        + Dragonborn + Dawnguard +    Hearthfire + OST Download
Two hundred years have passed since the events of The Elder Scrolls IV: Oblivion, and it is now 4E 201. The High King of Skyrim has been killed, and the threat of civil war looms over the land of Skyrim; One side wishes to secede from the crumbling Empire, while the other wishes to remain a part of it, believing that it is still worth fighting for. To make matters worse, this schism is the final event in a prophecy foretold by the Elder Scrolls that will lead to the return of the dragons under Alduin, the Nordic god of destruction.
The player begins the game imprisoned by the Imperial Legion, being led to their execution as a result of crossing the border into Skyrim. As the player lays their head on the chopping block, the dragon Alduin attacks. In the midst of the chaos, several Stormcloaks, along with their leader and fellow prisoner, Ulfric Stormcloak, assist in the player's escape. The player may choose between the assistance of Ralof, the Stormcloak who arrived with Ulfric, or Hadvar, the Imperial soldier responsible for reading off the names of the prisoners being sent to their execution. The player later learns that he/she is Dovahkiin, or Dragonborn, a person charged with the duty of defeating Alduin and the dragons.

Download:

                 THE ELDER SCROLLS V SKYRIM (Razor1911) 
Download:HERE
Password: gatekeeper13


THE OFFICIAL SKYRIM ADD-ON DRAGONBORN                          (          RELEASE BY RELOADED          )!  
                        (INCLUDES LATEST UPDATE) 
With this official add-on for The Elder Scrolls V: Skyrim®, journey off the coast of Morrowind, to the island of Solstheim. Encounter new towns, dungeons, and quests, as you traverse the ash wastes and glacial valleys of this new land. Become more powerful with shouts that bend the will of your enemies and even tame dragons. Your fate, and the fate of Solstheim, hangs in the balance as you face off against your deadliest adversary – the first Dragonborn.
Download:HERE

DLC ACTIVATION FIX BY RELOADED! 
Download:HERE

PASS (to extract + view links): gatekeeper13


THE OFFICIAL SKYRIM ADD-ON DAWNGUARD, INCLUDING UPDATE 10!
(LATEST UPDATE 11 CAN BE FOUND BELOW)
 

Dawnguard™ is the first official game add-on for The Elder Scrolls V: Skyrim® - the 2011 Game of the Year. The Vampire Lord Harkon has returned to power. By using the Elder Scrolls, he seeks to do the unthinkable - to end the sun itself. Will you join the ancient order of the Dawnguard and stop him? Or will you become a Vampire Lord yourself? Featuring an all new faction questline and locations, the ultimate choice will be yours. 
Download:HERE
Password: gatekeeper13


              


      THE OFFICIAL HEARTHFIRE DLC 
With this official add-on to The Elder Scrolls V: Skyrim, you can purchase land and build your own home from the ground up - from a simple one-room cottage to a sprawling compound complete with an armory, alchemy laboratory, stable, garden, and more. Use all-new tools like the drafting table and carpenter’s workbench to transform quarried stone, clay, and sawn logs into structures and furnishings. Even transform your house into a home by adopting children. 
Download:HERE
Password: gatekeeper13



INSTRUCTIONS TO PLAY THE FULL PACKAGE: 
1) Download TES V Skyrim & Extract. 
2) Mount Iso & Install. 
3) Download the Dragonborn Add-on, the Dawnguard Add-on and the Hearthfire DLC. 
4) Copy all files from Dawnguard Add-on and paste them in the Skyrim folder. Overwrite when asked. 
5) Copy the Data folder from Hearthfire DLC and paste it in the Skyrim folder. Overwrite when asked. 
6) Mount the Dragonborn ISO and install in Skyrim folder. Copy-paste the crack found in the iso. Overwrite when asked. 
7) Slay some dragons!!! 

HAVING PROBLEM ENABLING DAWNGUARD OR DRAGONBORN? USE THE DLC ACTIVATION FIX BY RELOADED! (CAN BE FOUND ABOVE) Working 100% 




Far Cry 3: Digital Deluxe Edition DLC Unlocker




           Welcome to the Far Cry 3: Digital Deluxe Edition DLC Unlocker 
 Before installing, please ensure your game is patched up to v1.04.
 This unlocker will back up the original files it replaces before the
 install, and restore them during the uninstall.
 Also, note that checkpoints found in the DLC missions don’t save your
 progress. This unlocker will be updated in the future once a proper
 method of unlocking the DLC is achieved.
This will unlock the following content:
 
·   The Monkey Business Pack
 The bonus pack features four new missions, one hour of additional
 gameplay, and an explosive-hurling macaque called Coco.        
                                           
·   Lost Expeditions DLC Pack
 Containing two exclusive missions, "The Forgotten Experiment" and
 "Ignition in the Deep", this pack adds 40 minutes of gameplay.

 1.04 DLC Unlocker 

http://www61.zippyshare.com/v/31829095/file.html
http://www.datafilehost.com/download-57800df0.html

Alternative 1.04 DLC Unlocker 
 http://www.datafilehost.com/download-93bdc81d.html
http://www62.zippyshare.com/v/64781481/file.html

password: senseman

 1.04 Patch 
 http://static3.cdn.ubi.com/far_cry_3/farcry3_1.04.exe

1.04 Crack 
 http://www.gamecopyworld.com/games/pc_far_cry_3.shtml


Sunday, February 24, 2013

FarCry 3 Free Multiplayer Guide

                    FarCry 3 Multiplayer Crack Guide          


                               Guide/Files:
IMPORTANT: Don't apply any fixed File from Reloaded Folder! 
1.Install Far Cry 3 (Reloaded Release recommended)
2.Download and Install Uplay Client
3.Download the MP-Fix and extract it to the Uplay 4.Launcher folder
5.Start Uplay and Register a new Account or Login
6.Join the Far Cry 3 Network
7.Start the Game as Administator
8.Bypass the Serialcode Validation by clicking "OK"
9.Update the Game
10.Go to "Co-op" or "Multiplayer"
11.Join any Match
12.Kill them all!
                  Download needed files from: HERE

    Works only on Reloaded and BlackBox version    

Saturday, February 23, 2013

Crysis 3 + Download link



Crysis 3 is a first-person shooter video game developed by Crytek, published by Electronic Arts for PC, PlayStation 3, and Xbox 360 released in North America on February 19, 2013. Inadvertently revealed by Electronic Arts in April 2012, the game is the third main installment of the Crysis series, a sequel to the 2011 video game Crysis 2, and will run on the CryEngine 3 game engine. It is one of the most anticipated upcoming games of 2013. Crysis 3 has won PC Gamer Most Valuable Game, Game Informer Best of Show and Electric Playground Best of E3 awards.


After the events of Crysis 2, Prophet's personality stored in Nanosuit assimilates and take control over Alcatraz body. Joining with Psycho and a team of elite Nanosuit soldiers, he travels around the world looking for the Alpha Ceph from the knowledge he gained about Ceph existence during the events at Lingshan. One by one his team loses interest in the hunt believing that all Ceph are destroyed, until Prophet and Psycho finally traces the Alpha Ceph in Russia and incapacitate it. However, CELL, now in search for global domination of land and technology betrays all the remaining Nanosuit soldiers and starts skinning the suit out from their body so as to recover the lost alien technology where Psycho loses his Nanosuit to them. Further CELL disables Prophet by powerful K-volts in Siberia and captures him to stop the threat he poses on their motives. But CELL runs out of Nanosuit soldiers to skin for alien technology that integrated with their suits, so the transfer of Prophet to the facility was requested. Locked in a storage device with powerful EMP shocks to keep him dormant, Prophet is transported to the nanodome in New York by CELL.
However, Karl Ernst Rasch comes to know about the corrupt intention of CELL and resigns from the post of CEO of Hargreave-Rasch Biotechnologies, deletes all the research done by him and Hargreave of Ceph Technology so as to stop CELL from acquiring it and secretly releases a brief video of Prophet's where-about, also describes the post scenario after the invasion of New York and the evolution of Ceph , thus requesting the resistance to free Prophet as only he can stop the CELL and put an end to their corrupt motives and then joins the resistance . Members of the resistance, including his former teammate Psycho , are able to free Prophet from the transport ship, which has docked at the New York nanodome.
Psycho explains that in Prophet's 20 year absence, CELL used Ceph technology to generate unlimited free energy. Eventually, CELL gained a monopoly over the power supply, and used it to drive everyone into debt. Those who could not pay were sent to "volunteer camps." A resistance movement formed in response to this. It eventually freed Psycho from the skinning labs, and he joined their ranks. The source of CELL's power generation for the entire world, called System X, is also located in the abandoned and encased New York. It has grown into a jungle. Psycho wants System X destroyed to free the world from CELL. Prophet, though worried about his visions of the Alpha Ceph showing him the end of the world, agrees.
Psycho and Prophet enter the dome, fighting through CELL forces and feral Ceph Stalkers. They reach the resistance headquarters, where they meet Karl Ernst Rasch and Claire Fontanelli, the commander of the resistance. Rasch tries to convince her that Prophet is what the resistance needs to finally overthrow CELL. Despite affirmations from Psycho, with whom she seems to have a special relationship, Claire is skeptical of Prophet, ostensibly because of the extensive modifications, the integration of Ceph genetic material, and the deep integration with his suit. Grudgingly, she agrees.
Their first target is System X's outer defenses. Despite CELL's capacity for infinite power generation, CELL chose to power its defenses with a hydroelectric dam. Prophet hypothesizes that CELL does this because it fears something about System X. Prophet, who continues to have visions, disables the dam and then disables the System X facility. It is revealed that System X is the Alpha Ceph. An system program designed to kill the Alpha Ceph when necessary, activates but fails, and the facility self destructs. The Alpha Ceph fires a beam into the atmosphere to open a wormhole to the Ceph home world in the M33 Galaxy. Through this wormhole, they plan to send an invasion force to invade the planet revealing their true motives for inhabitating the planet since millions of years. The Ceph hivemind reactivates, and a coordinated Ceph attack ensues. Prophet resolves to kill the Alpha Ceph and end the threat once and for all.
Prophet learns that he must unlock his suit to defeat the Ceph. Prophet and Psycho head to the skinning laboratory to use the cradle to do this and to find out who was responsible for skinning Psycho. At the facility, they see firsthand the atrocities visited upon the Nanosuit soldiers by CELL. Psycho uses the cradle to remove the neural blocks put in place to prevent the Ceph from taking over Prophet's mind. It also lifts the restrictions on the nanobots in Prophet. They are now able to transform. Meanwhile, Psycho does more digging into his past, despite orders from Claire. He discovers that it was Claire who had skinned him and the others at the behest of CELL. Upset, he rebuffs efforts from Claire and Prophet to console him. Claire pleads that he was the reason she joined the resistance, and that she had no other choice. Prophet also claims that he had no other choice, and that he told him what he needed to know at the time of the Lingshan Incident. Psycho finds this unacceptable, as everyone has a choice. He hands Prophet the dogtags of Nomad, Aztec, and Jester, and leaves.
Prophet learns that because the Alpha Ceph is creating a wormhole, the CELL plans to use Archangel, a satellite based energy distribution platform that can draw power from the entire world's power grid, as a directed energy weapon to destroy all of New York and hopefully the Alpha Ceph. Unfortunately, firing it at the Alpha Ceph would cause a chain reaction that would destroy the whole planet. To make matters worse, the Ceph attack Claire and the resistance. Prophet races to rescue them, but the situation is so dire that Claire tells him to leave them, as they are only holding him back. Psycho shows up with a VTOL and rescues the resistance. They proceed to the Archangel control facility where they shut off the weapon before it unleashes enough energy to set off a chain reaction. Rasch, who had used Ceph DNA to extend his lifespan, is recovered in the facility, but is now under the control of the Ceph. He disables Prophet and tries the same on Psycho, but Claire blocks his attack and Psycho shoots Rasch. No longer under control, Rasch implores the group to leave as the Ceph tentacle renews its attack. Prophet, Psycho, and the injured Claire board the VTOL and engage in a massive air battle, eventually crashing. Claire, succumbing to her injuries, is forgiven by Psycho and dies. Psycho, laments to Prophet that he is powerless because he does not posses a Nanosuit. Prophet fights with Psycho, revealing that Rasch had incapacitated Prophet because of his integration with his suit, and that they only survived because of Psycho's humanity. Psycho, now going by his human name Michael, resolves to do the slaughtering and procures another VTOL to take the battle and Prophet to the Ceph.
Michael and Prophet kill the Alpha Ceph, destroying the wormhole device, but the beam powering the wormhole pulls Prophet into space. Now in orbit, Prophet sees a massive Ceph Ship, similar to the one in Lingshan, coming through the wormhole. His suit heavily damaged, Prophet almost gives up, but instead he pushes on. Recalling Archangel's immense power, Prophet hacks into the satellite and uses it to destroy the Ceph ship. This collapses the wormhole and ends the threat of invasion. In the explosion, Prophet is knocked off the satellite by debris and falls back to Earth. He impacts the water in Lingshan Island where 27 years ago the Ceph were initially discovered. When Prophet wakes up, he is in a house in Lingshan. In the background, there is a news broadcast of now the Senator Tara Strickland who announces that the remaining assets of the CELL corporation have been seized as part of the global recovery effort. The Nanosuit, now more symbiotic than ever before changes it's outer layer as a human body and restores original face of Prophet, thus technically ressurecting him as he grabs the dogtags of his deceased Raptor Team squad members thinking how much he sacrificed his humanity and his body in his quest for victory . He walks out to the beach, throws the tags into the water, and deciding to use his actual name "Laurence Barnes" from now onwards, walks back towards the house, cloaks repeating his famous taglines "They called me Prophet,remember me".
Elsewhere, two frightened CELL troopers and three frazzled men hurriedly retreat down a corridor. They are being attacked and pursued by an unknown enemy accompanied by strange sounds. It is revealed that the three men comprise the CELL board of directors. A door closes without incident. The Cell troopers turn around and are shot. The three nervous men turn to find Michael sitting at a desk. He claims to have had spent some time at one of their hospitals, and he wants to file a complaint.


Minimum System Operating Requirements for PC

* Windows Vista, Windows 7 or Windows 8
* DirectX 11 graphics card with 1 GB Video RAM
* Dual core CPU
* 2 GB Memory (3 GB on Vista)

* Example 1 (Nvidia/Intel):
    * Nvidia GTS 450
    * Intel Core2 Duo 2.4 Ghz (E6600)

* Example 2 (AMD):
    * AMD Radeon HD 5770
    * AMD Athlon64 X2 2.7 Ghz (5200+)

Recommended System Operating Requirements for PC

* Windows Vista, Windows 7 or Windows 8
* DirectX 11 graphics card with 1 GB Video RAM
* Quad core GPU
* 4 GB Memory

* Example 1 (Nvidia/Intel):
    * Nvidia GTX 560
    * Intel Core i5-750

* Example 2 (AMD):
    * AMD Radeon HD 5870
    * AMD Phenom II X4 805

Hi-Performance PC Specifications

* Windows Vista, Windows 7 or Windows 8
* Latest DirectX 11 graphics card
* Latest quad core CPU
* SLI / Crossfire configurations will run even better
* 8 GB Memory

* Example 1 (Nvidia/Intel):
    * Nvidia GTX 680
    * Intel Core i7-2600k

* Example 2 (AMD):
    * AMD Radeon HD 7970
    * AMD Bulldozer FX4150

                                      Download: HERE

Thursday, February 14, 2013

Can we reach it ??



Can we reach 1000 views to get approved adsense account?? You can help us with simple clicking on our blog or posts!                        Thank you!

Wednesday, February 13, 2013

Retro City Rampage + Download link



Retro City Rampage is a downloadable action-adventure video game for WiiWare, Xbox Live Arcade, PlayStation Network and Microsoft Windows developed by Vblank Entertainment. It is a parody of retro games and 80's and 90's pop culture as well as the popular Grand Theft Auto series and the games that followed it. It was released on October 9, 2012 for PS3, PS Vita and Windows and on January 2, 2013 for Xbox Live Arcade.

In the city of Theftropolis, "The Player", a thug for hire, decides to gain work as a henchman of a major crime syndicate led by the Jester. Three years later, during a bank heist gone wrong, Player runs into a time-traveling telephone booth, which he decides to steal from it owners. the booth flings him forward an indeterminate amount of time to the unspecified future year 20XX. Upon arrival, the booth breaks down and a man named "Doc Choc" arrives in a familiar looking vehicle and takes him and the booth in, believing Player to be a time-traveling hero. The Player must work with Doc Choc to gather the rare parts needed to repair the time booth, while avoiding law enforcement, his former employer Jester, and Dr. Von Buttnik, Doc Choc's rival.


The game is inspired by Rockstar's Grand Theft Auto games, in that the player can complete a variety of missions within an enormous city that is open to explore. There will be around 50 story missions and 30 challenge levels in total. Gameplay elements shared with GTA include the vast assortment of weaponry, the miscellaneous shops, the ability to hijack vehicles, and the ability to attract police attention with violence and destruction.
As an homage to numerous 8-bit videogames, Retro City Rampage incorporates design elements from a lot of different genres. Although it is primarily played from a top-down bird's-eye viewpoint, in specific sections, it may switch to a strictly two-dimensional perspective in the style of a 2D platformer.
The game also features 16 graphical filters that simulate various retro computers and game consoles.
The game also includes a Free Roaming Mode, to freely explore the city and cause as much chaos as you can. This mode can also be played with unlockable characters from other indie developed games: like Super Meat Boy, Commander Video from the Bit.Trip series, 'Splosion Man & Ms. Splosion Man, Steve from Minecraft and more.

                                             Download from HERE



Dota 2 + Giveaway


Dota 2 is an upcoming multiplayer online battle arena video game being developed by Valve Corporation and the stand-alone sequel to the popular Defense of the Ancients mod for Warcraft III: Reign of Chaos and its expansion pack, The Frozen Throne. Formally announced on October 13, 2010, via Game Informer, the game is currently available for early test access purchase, with a free-to-play business model when released. Dota 2 will be released via download by Valve's content delivery platform Steam, on which the game has been developed to run exclusively for both release and update delivery. Dota 2 will run on Microsoft Windows and Mac OS X.
Dota 2 consists of session-based online multiplayer activity, with the primary objective of each match being for teams to destroy their opposing team's fortified stronghold. Each player controls a player character called a "hero", who is given the responsibility of participating in team combat, which generally takes place along a series of lanes that connect their opposing bases, lined with defensive towers. The gameplay elements are largely incorporated from Defense of the Ancients, with the game's lead designer, IceFrog, being the longest-serving and current developer of the Warcraft III mod.


Dota 2 combines the real-time strategy element of traditional top-down perspective, while also incorporating leveling and itemization functions of a role-playing video game. Players are pitted against each other as two distinct factions called the Radiant and the Dire. The Radiant is a faction based at the southwest corner of the map, while the Dire is a faction based at the northeast corner. Players assume the role of one of ninety-seven "heroes" – strategically powerful units with special abilities, who, through combat experience, may progress to a maximum level of twenty-five. The heroes' methods of combat are heavily influenced by their primary property, which can be physical strength, agility, or intelligence. The basic setup of Dota 2 places two strongholds containing critical structures called "Ancients" at opposing ends of a geographically balanced map. These bases are connected by three main paths (referred to as "lanes"), which are guarded by defensive towers and groups of weaker units commonly referred to as "creeps" periodically spawned, which traverse their lanes, attacking enemy units and structures upon sight. Players are split into two teams, each consisting of up to five players, to compete as the primary defenders for each Ancient.
The overall objective of each match is to battle through the opposing force's defenses, in order to arrive at and destroy the opponents' Ancient. Because Dota 2 is highly team-oriented, players must coordinate with their teams in order to achieve victory. The towers and stronghold defenses are invulnerable to attacks so long as the towers nearest to the enemy side still stand.
The currency of the game is gold, which is granted periodically, but typically accumulates at a more practical level by killing enemy units, which grants a distributed amount of gold to the killer's team, with the greater portion being retained by the killer themselves. A common technique utilized to prevent the opposing faction from accumulating gold from a kill is "denying", which constitutes killing an allied unit or destroying an allied structure and can be employed when said unit or structure is close to death or destruction. Players also gain experience, which accumulates to gain higher levels. The greatest portion of gold and experience originates from destroying higher priority forces, such as enemy heroes and towers.
Featured along the Dire side of the river is a "boss" called "Roshan". Typically, multiple team members are required for killing Roshan, who drops powerful items. Following his death, Roshan respawns after the completion of a cooldown timer.


'We are trying to reach 100 subscribers on our>> youtube channel<<, every 25th subscriber will get a free Dota 2.'

Aliens: Colonial Marines - Coop/Multiplayer Fix V2


CREDITS 
Steamworks Fix - Thanks to Sam2k8 LAN Online Fix - Thanks to Tunngle Greenluma - Thanks to Steam006 Full Game + Crack - Thanks to FLT Tutorial + testing - Thanks to Royalgamer06 


HOW TO: PLAY ONLINE for free!
1. Install Aliens: Colonial Marines (FLT Release recommended)
2. Download MP-Fix V2 and extract it to your Game Folder
3. Download and Install Steam Client
4. Download latest GreenLuma and extract it to your Steam Folder
5. Run Steam via "GreenLuma.exe" and Login
6. (optional) Join the Steam Community Group
7. (optional) Join any Aliens: Colonial Marines Network in Tunngle
8. Start the Game
9. Choose Campaign or Versus Mode
10. Go to "Advanced Option" and choose LAN or Online in "Network Mode"
11. Join or Host any Game (via Invites)
12. Have Fun

HOW TO: CHANGE NICK/LANGUAGE
- Change your Nickname in Steamsettings
- Or without Steam (FLT Crack):
1. Download the Name & Language Fix
2. Edit the REG File with a Text Editor
3. Change Entry "PersonaName"="YOUR_NAME_HERE" & Change Entry "Language"="YOUR_LANGUAGE_HERE"
4. Save and close
5. Run the REG File and add the Entries to your Registry
6. Have fun shootin' those Aliens!
 


Download game from HERE


MP Fix V2 - ACM.Steamworks.Fix.V2.rar: 
http://www47.zippyshare.com/v/29489436/file.html 
http://BillionUploads.com/lyz4tx96w4pq

Steam Client - SteamInstall.msi: 
http://cdn.steampowered.com/download/SteamInstall.msi 

Greenluma - Greenluma-vX.X.X-Steam006.rar: 
http://cs.rin.ru/forum/viewtopic.php?f=29&t=57895 

Name & Language Fix - EditBeforeApplying.reg: 
http://www27.zippyshare.com/v/97880057/file.html 
http://BillionUploads.com/x9g9lehdajy6

Steam Community Group: 
http://steamcommunity.com/groups/ACMTunngle 

Tunngle: 
http://Tunngle.net/

Tuesday, February 12, 2013

The Simpsons Hit & Run + Download link



The Simpsons Hit & Run is an action-adventure video game based on the animated sitcom The Simpsons. It was released for the GameCube, Xbox, PlayStation 2, and Windows in North America on September 16, 2003, In Europe on October 31, 2003 and in Japan on December 25, 2003. The story and dialogue were crafted by writers from The Simpsons, with all character voices supplied by the actual cast.

The game received generally favorable reviews from video game critics. Praise focused on the interpretation of the Simpsons television series as a video game and its parodical take on Grand Theft Auto III, while criticism mostly surrounded some aspects of gameplay. The game received the award for Fave Video Game at the 2004 Nickelodeon Australian Kids' Choice Awards. As of June 2007, over three million copies of the game were sold.

Story

Mysterious happenings are occurring in Springfield; a horde of robot wasps descend upon the city at the beginning of the game. After a tractor beam kidnaps Bart outside a stadium, Lisa attempts to find her brother by exploring the town for clues. She learns that the black sedans that have been appearing around town are connected to Bart's disappearance. Lisa eventually finds Bart on a ship in Springfield harbor. He appears to have memory loss and is mumbling unintelligibly while occasionally mentioning the sedans and Buzz Cola, the "new and improved" cola drink recently launched by television personality Krusty the Clown. Marge sets out to learn what has affected Bart. As she investigates a crop circle that recently appeared in Cletus Spuckler's crop field, Abraham Simpson tells Marge that the crop circle is an exact replica of the Buzz Cola logo. Marge gives a can of the cola to Bart, which snaps him out of his stupor. Bart reveals that the new Buzz Cola is a mind-control cola produced by aliens. Marge decides to purge Springfield of the cola, but in spite of her valiant efforts, the drink still maintains its popularity.
Inspired by Marge's efforts and remorseful for selling the cola in the first place, Apu tries to discover the source of the cola. Snake Jailbird tells him that the cola trucks are registered to the Springfield Museum of Natural History. Apu and Bart decide to go inside the museum, where they find a meteor as the source of the cola. They eavesdrop on a conversation between aliens Kang and Kodos, who are masterminding a scheme. Apu and Bart learn that the wasp cameras are filming the antics of Springfield for an intergalactic reality show, Foolish Earthlings. The aliens are using the cola to make people insane, by which time Kang and Kodos will distribute laser guns among the populace to drive the town to a violent massacre sure to draw many viewers.
Bart takes it upon himself to foil Kang and Kodos' plan. He asks Krusty for help, but Krusty informs Bart that he has already helped the Duff Brewery set up free laser gun stands around Springfield. Bart then goes to his father, Homer, for help, and the duo quickly pursue Kang and Kodos to the brewery. However, the aliens escape, and before departing, they reveal that they have already released Buzz Cola throughout Springfield's water supply. As the cola seeps into the ground, it releases the un-dead from the Springfield Cemetery, who invade Springfield. When Homer collects supplies to protect his family and home from the marauding zombies, he decides to pursue a black sports car—which he believes belong to the aliens—to the Springfield Nuclear Power Plant. The car, however, belongs to Professor Frink, who has discovered the aliens' weakness: nuclear waste. He plans to use the space ship's tractor beam to suck up cars that are loaded with drums of nuclear waste. After successfully loading Frink's car, along with three more, into the aliens' tractor beam, the ship explodes. The following day, Springfield is returned to normal.





Friday, February 8, 2013

Aliens: Colonial Marines + Download link


Aliens: Colonial Marines is an upcoming video game in development by Gearbox Software and is to be published by Sega for Microsoft Windows, PlayStation 3, Wii U and Xbox 360. It is the third Aliens title that Sega has produced: the first was Aliens vs. Predator in 2010, and the second was Aliens Infestation in 2011.




Aliens: Colonial Marines is a first-person shooter which puts the player in the role of a United States Colonial Marine named Cpl. Christopher Winter. The player will have access to iconic weapons from the movie such as the flamethrower, pulse rifle, smartgun, shotgun, pistol, RPGs, and robotic sentry turrets. Players will also be able to use welding torches to seal doors and motion trackers to detect unseen enemies.Initially it was announced that the game would involve squad-based gameplay, allowing the player to issue orders to AI-controlled marines using context-sensitive commands. However, Gearbox later revealed that this feature was dropped to make gameplay more accessible. Aliens: Colonial Marines was originally planned to have no HUD to provide the player with onscreen information.Gameplay types have been described as "Gauntlet Runs", where players must fight enemies as they travel from point A to point B, and "Last Stand" moments, where players must defend a specific area by welding doors and/or setting up automated sentry turrets.The players will gain experience points when killing enemies and completing certain objectives. These experience points will allow players to customize the appearance of their character, purchase upgrades for weapons, and unlock other skill sets, all of which carry over to other gameplay modes.The primary enemies of the game are the xenomorphs from the first three films, which include the Facehugger, Chestburster, and "Drone" alien from Alien, the "Warrior" and the "Queen" aliens from Aliens, as well as the "Runner" alien from Alien 3. The game will also feature never before seen xenomorph types created by Gearbox Software. The specifics of these new alien types have been kept a secret, with the exception of the "Crusher" alien, which was revealed in the E3 2011 Walkthrough demo and the "Boiler" alien, a variant capable of self-exploding and covering its enemies with molecular acid that was revealed in the tactical multiplayer trailer. Along with being able to traverse different surfaces from any angle, Gearbox and Sega have also stated that the aliens' AI will use the environment to set up sneak attacks, and group tactics to overwhelm the player. Not all enemies will be aliens as players will find themselves also fighting human enemies in the form of Weyland-Yutani commandos and mercenaries.
 Aliens: Colonial Marines features a campaign with dynamic drop-in/drop-out cooperative multiplayer for up to 4 players online or 2 players locally via split screen. Competitive multiplayer has been confirmed, and Gearbox has shown Aliens vs Marines team deathmatch 6 v 6 gameplay, as well as a 4 v 4 objective mode called Escape, where the marines team must reach an evac point while the alien team must hunt and stop them. Gearbox has said that there are other multiple "objective based modes" that have not been announced yet.
Multiplayer skins based on four colonial marine characters from the movie Aliens will be included in pre-order editions of the game according to Sega's official page. These include corporal Dwayne Hicks, smartgun specialist Mark Drake, sergeant Al Apone and private William Hudson.

                                                   Download: HERE(PC) 
                                                   Multiplayer fix: HERE

Ico




Ico is an action-adventure game developed by Team Ico and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 across various regions. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game around a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion.


Ico is primarily a three-dimensional platform game. The player controls Ico from a third-person perspective as he explores the castle and attempts to escape it with Yorda. The camera is fixed in each room or area but swivels to follow Ico or Yorda as they move; the player can also pan the view a small degree in other directions to observe more of the surroundings. The game includes many elements of platform games; for example, the player must have Ico jump, climb, push and pull objects, and perform other tasks such as solving puzzles, to progress within the castle. These actions are complicated by the fact that only Ico is able to carry out these actions; Yorda can only jump short distances and cannot climb over tall barriers. The player must use Ico so that he helps Yorda cross obstacles, such as by lifting her to a higher ledge, or by arranging the environment to allow Yorda to cross a larger gap herself. The player is able to tell Yorda to follow Ico, or to wait at a spot. The player can also have Ico take Yorda's hand and pull her along at a faster pace across the environment. Players are unable to progress in the game until they move Yorda to certain doors that only she is able to open.
Escaping the castle is made difficult by shadow creatures sent by the Queen. These creatures attempt to drag Yorda into black vortexes if Ico leaves her for any length of time, or if she is in certain areas of the castle. Ico can dispel these shadows using a stick or sword and pull Yorda free if she is drawn into a vortex. While the shadow creatures cannot harm Ico, the game is over if Yorda becomes fully engulfed by a vortex; the player restarts from a save point. The player will also restart from a save point if Ico falls from a large height. Save points in the game are represented by stone benches which Ico and Yorda rest on as the player saves the game. In European and Japanese releases of the game, upon completion of the game, the player has the opportunity to restart the game in a local co-operative two-player mode, where the second player plays as Yorda, still under the same limitations as the computer-controller version of the character.

Shadow of the Colossus



Shadow of the Colossus is an action-adventure game published by Sony Computer Entertainment (SCEI) for the PlayStation 2.


The story of Shadow of the Colossus begins as Wander enters the forbidden land, traveling across the long bridge at its entrance on his horse, Agro. According to Lord Emon later in the game, prior to entering the forbidden land Wander had stolen an ancient sword, perhaps of Emon's possession, which is the only weapon capable of slaying the colossi of the forbidden land.
Led to the massive Shrine of Worship at the center of the region, Wander carries with him a body wrapped in a cloak, which he lays upon an altar in the shrine. Removing the cloak, the body of a barefoot maiden named "Mono" is revealed. A moment later, several shadow-like creatures with humanoid forms appear and prepare to attack Wander, but he easily dismisses them with a wave of the ancient sword in his possession, which emits strong beams of light. After vanquishing the shadow creatures, the voice of the disembodied entity known as "Dormin" echoes from above, expressing surprise that Wander possesses the weapon. Wander requests that Dormin return Mono's soul to her body, which it states may be possible, but only if the sixteen idols lining the temple's hall are destroyed. It explains that this task can only be accomplished by using the ancient sword to kill sixteen colossi located throughout the land. Each contains a portion of Dormin's own essence, though this is not revealed until late in the game.
Despite a warning from Dormin that he may have to pay a great price to revive Mono, Wander sets out to search the land for the colossi and destroy them. In a sequence after the eighth's slaying, a deterioration of Wander's body is shown clearly—his skin becoming paler, his hair darker, and dark streaks growing across his face. After the death of the twelfth colossus, it is revealed to the player that Wander is being pursued by a group of warriors led by Emon.
Urged to hurry with his task by Dormin, Wander soon heads off to defeat the sixteenth and final colossus. On the way to this confrontation, he travels on horseback across a long bridge, which begins to collapse as he is halfway across. As Agro jumps over the last gap in the bridge, the portion she lands on begins to separate from its foundation, causing her to nearly lose her footing. Sensing the impending fall, Agro jerks forward to throw Wander to safety on the other side, sacrificing herself and falling into the river hundreds of feet below as the bridge finally gives way. Wander goes on to defeat the final colossus, and Emon's company arrives in the Shrine of Worship just as the last temple idol crumbles; Wander appears soon afterwards, his eyes and skin now both entirely pale, and two small horns protruding from his head. Declaring that Wander has been "possessed by the dead", Lord Emon orders his warriors to kill him. While he struggles to reach Mono, one warrior shoots Wander in the leg with a crossbow, while another stabs him through his heart with a sword. Black blood sprays from the wound as Wander's body becomes covered in darkness and falls to the floor—a death identical to those suffered by the colossi.
Afterward, Dormin's spirit possesses Wander's body, transforming it into a shadowy giant. Dormin, now speaking in its masculine voice, explains that it had been separated to sixteen pieces—the colossi—to seal away its power, and that by entering Wander, who absorbed physical form from defeating each colossus, it is now whole again. While his men flee, Lord Emon casts the ancient sword into a small pool at the back of the temple's hall, creating a whirlwind of light that consumes Dormin and Wander. Emon and his men flee the forbidden land as the bridge connecting to the temple collapses behind them. As they safely arrive at the entrance to the forbidden land, Emon expresses hope that if Wander survived, someday he may be able to atone for his crimes.
In the temple, Mono awakens, restored by Dormin in accordance with its agreement with Wander, and Agro limps into the temple with an injured hind leg. Mono follows her to the pool into which Wander and Dormin were pulled by Emon's spell, finding a male infant with tiny horns on his head. She takes the child with her, following the horse to higher levels of the Shrine of Worship, and arrives at a secret garden within the shrine as the game ends.


Grand Theft Auto V




In January 31, 2013, Rockstar published yet another Release date: September 17, 2013.



Grand Theft Auto V evolves nearly every mechanic that were in the previous Grand Theft Auto games. As far as driving goes, the cars have been greatly improved, with Rockstar running more physics on them. The cars even hold to the ground a bit better and the mechanics feel more like a racing game, compared to Grand Theft Auto IV's rocky, boat-like handling system. The shooting mechanics will be better in terms of the feel of the mechanics and bigger compared to the melee mechanics in the game, but that doesn't mean that the melee combat won't be fun, as it as been improved over the previous titles as well. It has also been confirmed that this will be the first Grand Theft Auto game that has a fully-fledged ecosystem. With guard dogs outside of a military base, wolves, etc...There are many unique features in the game, one of those features is that when the players are playing as one of three protagonists in the game, the other two are living out their daily lives, and you will be surprised by what you find the characters doing when you switch back into them. Another unique feature is the swapping characters feature happens in a Google Earth styled manner and was displayed during a Game Informer demo, which it showed to have ran smoothly and without lag.
The economy in Grand Theft Auto V has changed as well. Even though the player can't buy houses or hotels like in Grand Theft Auto: San Andreas, Vice City, or Vice City Stories, or date girls like in Grand Theft Auto IV or San Andreas, there will be plenty more things to spend your hard earn money on, with it being a vibrant and fun economy. There will be no raising your RPG status like in Grand Theft Auto: San Andreas.
New activities have also been added, such as yoga, triathlons, jet skiing, base-jumping, tennis, a full-fledged golf, and scuba diving. The mobile phone has also returned but will only be used for calling your friends and using the internet. Flipping off people is another new feature the player can use (which Rockstar recommended you do in various locations around Los Santos to see the outcome of this effect, depending on where the player is at they will get different reactions from pedestrians).
Rockstar has also made changes to the pedestrian mechanics; some pedestrians you see at the bus stops in South Los Santos will reappear in Rockford Hills working on rich peoples' lawns and gardens. Some minor mechanics that help out the environment and looks of Los Santos will come on at certain times, such as a sprinklers system coming on in the morning in rich areas like Rockford Hills.




Grand Theft Auto V will feature three playable protagonists; Michael, Trevor and Franklin. Michael is a retired professional bank robber, who after making a sweetheart deal with FIB, returned to the life of crime. Trevor is the loose cannon in this story, who is also a long time best friend of Michael's and a hot-head psychopath as well. Last but certainly not least, we have Franklin, a young and black grim repo man who has a large amount of experience behind the wheel, but no real experience to crime until he meets Michael while he was trying to get a hustle.

"Developed by series creator Rockstar North, Grand Theft Auto V heads to the city of Los Santos and surrounding hills, countryside and beaches in the largest and most ambitious game Rockstar has yet created."
                                                                                                                  ―Rockstar Games

Thursday, February 7, 2013

Injustice: Gods Among Us



Injustice: Gods Among Us is an upcoming fighting game based upon the fictional universe of DC Comics. The game is being developed by NetherRealm Studios for the PlayStation 3, Xbox 360, and Wii U, and is slated for an April 2013 release.


The gameplay for Injustice: Gods Among Us involves one-on-one matches within a two-dimensional plane, although characters and backgrounds are rendered in a three-dimensional fashion. Each match consists of one round; however, each player has two health bars. The game uses a four-button control layout of undefined light, medium, and heavy attacks, alongside a "character trait" button that activates a specific ability or attack designed to showcase each character. For instance, Superman's trait provides a temporary stat boost, while Batman's trait summons a swarm of robotic bats. Ed Boon, the creative director of NetherRealm Studios, stated that characters roughly fall into two categories: "power characters", who rely on brute strength and innate abilities, and "gadget characters", who use weapons, items, and other external mechanisms to win.
The stages, based on locations such as the Batcave, Watchtower, and Fortress of Solitude, feature interactive environments and multiple tiers. Successfully connecting a heavy attack near the edges of the stage will launch the opponent into another part of the level. Each arena contains objects that the characters utilize differently depending on their class. For example, a gadget character like Batman can fire projectiles at a car to cause an explosion, while a power character like Superman can pick up the same car and smash his enemies with it. Players will have the option to turn off interactive elements.
During combat, players charge their "super meters" by performing combos or getting hit by the opponent. The super meter, divided into four sections, can be used to perform enhanced special moves. With a full meter, players can unleash their strongest special attack. Players may also expend meter to compete in wager battles, dubbed the Clash system, which combines individualized cutscene cinematics with the process of betting meter. During the sequence, both players commit portions of their meter in secret, with the highest bidder winning the battle. In addition to stealing power from their opponent's super meter, if the player who initiated the clash wins, their opponent receives extra damage; however, if the defending player wins, their character recovers health.
The story mode will be split into several chapters. As the narrative plays out, the player will swap between different characters. Minigames, such as quick time events, will also be incorporated into the story. The outcome of these minigames can impact an upcoming battle, such as giving the player a health advantage over the CPU opponent.
The online options will include "King of the Hill", a setup that allows up to eight players to spectate a match while waiting for their turn to fight, and a two-player online practice mode. Playing through any of the game modes, including online matches with optional goal objectives, will earn the player experience points that will unlock avatars and other rewards.

Injustice: Gods Among Us is scheduled to be released on April 16, 2013 in North America, and April 19, 2013 in Europe.

Tuesday, February 5, 2013

HERE COMES THE PLAYSTATION 4: SONY ANNOUNCES FEBRUARY 20TH PLAYSTATION EVENT




The long, painful wait will soon be over. Sony (SNE) on Thursday evening circulated invitations to the press and bloggers for a press conference in New York City on February 20th. The company did not reveal any details, but it did confirm that we will “see the future” of PlayStation in a teaser video released alongside the invitations. Needless to say, we’re all expecting the company to unveil its next-generation PlayStation 4 video game console during the event, and multiple unnamed sources have reportedly confirmed as much to The Wall Street Journal. Recent rumors suggest the new PlayStation may launch in October with 16GB of RAM, 256GB of storage and 1080p HD resolution in 3D at 60 fps. BGR will be on hand covering the event live but in the meantime, Sony’s teaser video follows below.
We have some assumptions how it will mayby look......







Controller:

(Uggly one)





Sunday, February 3, 2013

Command & Conquer Free2Play




The New Command & Conquer is the AAA Frostbite 2 Powered Game - Free to Play - from the Best-Selling real-time strategy Franchise of All Time.
An all out war rages in Command & Conquer, as players take control of multiple factions, compete for resources, build up operation bases, and lead massive batteries of tanks, soldiers, and aircraft into battle. With incredibly detailed units, fully destructible environments, dynamic physics, and exhilarating visual effects, Command & Conquer is poised to re-define what gamers expect from a strategy game. Heralding feedback driven design, Command & Conquer will evolve and develop with an expanding array of new content based on community feedback.

The previously announced Command & Conquer Generals 2 has been transformed to be a part of this new digital experience, giving gamers complete access to the cutting-edge visuals, sound and destruction of a full, AAA strategy game – for free. The new online platform and service will launch in 2013, with the Generals universe representing the first of many free offerings within the storied franchise EA is planning to launch with Command & Conquer.
``Command & Conquer will be available as a free, client-based, game for the PC in 2013. For more information on and to register for a chance to be selected for exclusive closed beta access, please visit this SITE.``

Dead Space 3






Dead Space 3 is an upcoming third-person shooter survival-horror video game, developed by Visceral Games. Announced at E3 2012 on June 4, 2012, it is the sequel to Dead Space 2 and the third main entry of the Dead Space series. Primarily set on a frozen planet called Tau Volantis, the game will follow protagonists Isaac Clarke and John Carver as they attempt to end the Necromorph threat forever.



Dead Space 3 pits player character Isaac Clarke against the Necromorphs, human corpses reanimated by the signal of a Marker.The Resource Integration Gear (RIG) suit also returns, using holographic displays projected from the players' suit and weapons to display health and ammo count, respectively. In vacuum areas a timer will appear on the player's right shoulder, indicating how much oxygen that character has left before they suffocate.

In Dead Space 3, Isaac and newcomer Sergeant John Carver can roll and take cover to avoid attacks. This new ability was described by a Visceral Games developer as essential, as it "felt dumb/terrible not to have it" and that they have been "making Isaac more responsive," as they "want the horror to come from the terrible things that happen in the game; not from the horror that something is moving slowly towards you and you can't shoot it because the game controls like a piece of crap."[citation needed] The cover system is also described as "organic" in nature; for example, the player does not need to "walk up to certain tagged things and press the cover button; Isaac or Carver just does the action that is appropriate for the given situation."

Aside from returning Necromorphs, Dead Space 3 features a large cast of reanimated enemies. One example is the Waster, whose attacks change depending on how it is dismembered; while another is the Nexus, an insect-like giant that can crush or swallow people whole. Other obstacles in Dead Space 3 include a new human enemy, Unitologist soldiers; and environmental hazards like falling machinery and a giant mining drill.
For more info

Gameplay Comming soon....